BideoGemu · Studio de développement web FR EN
BIDEOGEMUビデオゲーム Tell me about your project

BG-05 — fiche de réalisation

bideogemu.fr

The blog ran on a Bolt CMS nobody kept up to date, and it could do exactly one thing: publish posts. The channel needed more than that — showing the series in progress, keeping an inventory of the hardware being repaired, and handing out duplicate game keys without going through a third-party service. The site is rebuilt on the same foundation as the one you are reading, and the blog’s old addresses redirect to it one by one.

Ce que j'y fais

  • Series and videos pulled from the channels automatically, instead of being copied over by hand
  • Spare game keys to give away, with their description and cover art fetched from Steam as they are entered
  • An inventory of the machines in the collection and under repair, each with its own page
  • A live-status banner that clears itself when the probe stops answering, rather than announcing a stream that is not happening
  • The blog’s old addresses redirected one by one, so the search ranking already earned is not thrown away
  • A home-grown back office, legal pages and error pages included

Sous le capot

Symfony 8TwigMariaDBAPI TwitchAPI Steamnginx

Les autres volets du produit

Home page of bideogemu.fr: the headline “Le jeu vidéo, par l'objet”, a game cartridge drawn in CSS, and the latest news
ÉtatEn ligne
PlateformeSymfony 8 · MariaDB
SecteurContent creation